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Teenage Mutant Ninja Turtles to Secrets of Strixhaven
anarchy edited this page 2026-06-12 21:57:57 -07:00
| Teenage Mutant Ninja Turtles | Secrets of Strixhaven |
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| 107.3e If a spell or ability refers to the {X} or X in the mana cost, alternative cost, additional cost, or activation cost of another object, any X in that spell or ability's text uses the value of X |
107.3e If a spell or ability refers to the {X} or X in the mana cost, alternative cost, additional cost, or activation cost of another object, any X in that spell or ability's text uses the value of X used by the other object. |
| 118.7e If a cost is reduced by an amount of mana represented by a hybrid mana symbol, the player paying that cost chooses one half of that symbol at the time the cost reduction is applied (see rule 601.2f). If a colored half is chosen, the cost is reduced by one mana of that |
118.7e If a cost is reduced by an amount of mana represented by a hybrid mana symbol, the player paying that cost chooses one half of that symbol at the time the cost reduction is applied (see rule 601.2f). If a colored or colorless half is chosen, the cost is reduced by one mana of that type. If a generic half is chosen, the cost is reduced by an amount of generic mana equal to that half's number. |
| 205.3g Artifacts have their own unique set of subtypes; these subtypes are called artifact types. No artifact types were removed in this update. |
205.3g Artifacts have their own unique set of subtypes; these subtypes are called artifact types. The new artifact types this update are: Book |
| 205.3j Planeswalkers have their own unique set of subtypes; these subtypes are called planeswalker types. No planeswalker types were removed in this update. |
205.3j Planeswalkers have their own unique set of subtypes; these subtypes are called planeswalker types. The new planeswalker types this update are: Dellian |
| 205.3m Creatures and kindreds share their lists of subtypes; these subtypes are called creature types. No creature types were removed in this update. |
205.3m Creatures and kindreds share their lists of subtypes; these subtypes are called creature types. The new creature types this update are: Giraffe |
| 207.2c An ability word appears in italics at the beginning of some abilities. Ability words are similar to keywords in that they tie together cards that have similar functionality, but they have no special rules meaning and no individual entries in the Comprehensive Rules. No ability words were removed in this update. |
207.2c An ability word appears in italics at the beginning of some abilities. Ability words are similar to keywords in that they tie together cards that have similar functionality, but they have no special rules meaning and no individual entries in the Comprehensive Rules. The new ability words this update are: infusion, opus, repartee |
| 508.4a If t |
508.4a If a creature would be put onto the battlefield attacking a certain player, and that player is no longer in the game, the creature is put onto the battlefield but is never considered an attacking creature. The same is true if a creature would be put onto the battlefield attacking a planeswalker or battle and that permanent is no longer on the battlefield, is no longer a planeswalker or battle, is a planeswalker that is no longer controlled by a defending player, or is a battle that is no longer protected by a defending player. |
| 603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library. |
603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a player sacrifices a permanent, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library. |
| 701.17d |
701.17d Some spells and abilities mill a single card and then ask for information about the milled card. If more than one card is milled due to replacement effects and the effect of a spell or ability asks for information about the milled card, such as a characteristic or mana value, it gets information from each milled card and will get multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that effect grants a player permission to cast or play “that” card, the permission applies to each of the milled cards. If that effect performs any actions on “the” card, it performs that action on each milled card. If that effect performs any actions on “a” card, the controller of the spell or ability chooses which card is affected. |
| 702.155b |
702.155b Each Saga with read ahead has the intrinsic abilities “As this Saga enters, choose a number between one and this Saga's final chapter number” and “This Saga enters with the chosen number of lore counters on it.” See rule 714.3b. |
| 702.190a Sneak is a keyword that represents a static ability that functions while the spell with sneak is on the stack. “Sneak [cost]” means “Any time you could cast an instant during your declare blockers step, you may |
702.190a Sneak is a keyword that represents a static ability that functions while the spell with sneak is on the stack. “Sneak [cost]” means “Any time you could cast an instant during your declare blockers step, you may cast this spell by paying [cost] and returning an unblocked creature you control to its owner's hand rather than paying this spell's mana cost.” |
| 702.190b A permanent spell |
702.190b A permanent spell whose sneak cost was paid enters the battlefield tapped and attacking (see rule 506.3a). It will be attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay the sneak cost of the spell that became that permanent. |
| 702.191 Increment |
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| 702.191a Increment is a triggered ability. “Increment” means “Whenever you cast a spell, if this permanent is a creature and the amount of mana spent to cast that spell is greater than this creature's power or this creature's toughness, put a +1/+1 counter on this creature.” |
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| 702.191b If a creature has multiple instances of increment, each one triggers separately. |
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| 702.192 Paradigm |
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| 702.192a Paradigm represents two spell abilities, one of which creates a delayed triggered ability. Paradigm means “If this is the first time a spell you control with this spell's name has resolved this game, at the beginning of each of your precombat main phases for the rest of the game, create a copy of this object in exile. You may cast the copy without paying its mana cost” and “Exile this spell.” See rule 707.10. |
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| 714.3a Each Saga without read ahead has the intrinsic ability “This Saga enters with a lore counter on it.” This ability creates a replacement effect (see rule 614.1c). |
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| 714.3a |
714.3b Each Saga with read ahead has the intrinsic abilities “As this Saga enters, choose a number between one and this Saga's final chapter number” and “This Saga enters with the chosen number of lore counters on it.” (See rule 702.155, “Read Ahead.”) These abilities create replacement effects (see rule 614.1c). |
| 722.1 Preparation cards have a two-part card frame, with a smaller frame inset within their text box. |
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| 722.2 The text that appears in the inset frame on the right defines alternative characteristics that the object may have while it's a spell. The card's normal characteristics appear as usual, although with a smaller text box on the left. |
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| 722.2a The inset frame of a preparation card is called a “prepare spell.” If a rule or effect refers to a card, spell, or permanent that has a prepare spell, it refers to an object for which these alternative characteristics exist, even if the object currently doesn't use them. |
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| 722.2b The existence and values of these alternative characteristics are part of the object's copiable values. |
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| 722.2c Although preparation cards are printed with multiple sets of characteristics, each preparation card is only one card. For example, a player who has drawn or discarded a preparation card has drawn or discarded one card, not two. |
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| 722.3 Preparation cards can't be cast using the alternative characteristics found within their inset frames. Rather, these characteristics are used to define characteristics of copies which may be cast. |
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| 722.3a Some spells and abilities cause a permanent with a prepare spell to become prepared or state that a permanent enters prepared. If that permanent has the alternative characteristics of a prepare spell, this gives the permanent the “prepared” designation. Prepared is a designation that acts as a marker which rules and effects can identify. A permanent can't gain this designation unless it has a prepare spell, Additionally, a permanent can't gain this designation if the permanent already has it. |
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| 722.3b A rule or effect may cause a permanent to become “unprepared.” This removes the prepared designation from that permanent. |
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| 722.3c As a permanent with a prepare spell gains the prepared designation or phases in prepared, its controller creates a copy of that object in exile, except that copy has only the characteristics of that permanent's prepare spell, ignoring other exceptions to the copying process that apply to that permanent. Those characteristics become the copy's normal characteristics. This copy remains in exile for as long as the prepared permanent remains on the battlefield and has the prepared designation. This is an exception to rule 704.5e. For as long as the copy remains in exile, the prepared permanent's controller may cast the copy. That permanent loses the prepared designation at the time the spell becomes cast (see rule 601.2i). |
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| 722.3d If a prepare spell is copied, the copy is also a prepare spell. Any rule or effect that refers to a spell cast as a prepare spell refers to the copy as well. |
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| 722.4 In every zone, a preparation card has only its normal characteristics. |
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| 722.5 If an effect instructs a player to choose a card name and the player wants to choose a preparation card's alternative name, the player may do so. |